This is an image of the basic placebale, viewable in the toolset, hence the red grid and nothing exciting. Due to effects being applied in game, you need to work with the visualeffects.2da and identify an effects that you want to apply. I like to use the glow effects on stones, as they become crystal, or stone on objects that really need to be stone. The stone in the center has the Ghostly Pulse effect, meaning it fades in an out of view. The stones around the center stone, have been reskinned to a basic stone skin. The capped stones, have a Grey Glow applied to them, so that they shine in the dark and are semi transparent.

