Prefabia - Restarted Post #1 After discssuing some excellent stuff with Sir Elric and BarryTheHatchet, I thought I would dust off my NWN2 PW project and begin work in earnest.
Core concept of my project is to use primarily prefabs that already exist on the web as a core for my world and only build areas where I have to. Not really rocket science and will allow me to rapidly implement interiors, stores and specific areas that fit with world concept. The flavour of the world is present day FR on the North shore of the Moonsea, focussed on RP with PVP as a possible consequence. Main reason for FR is that the NWN2 toolset is FR and items etc are already specific to that world concept. Baron pointed out to me, rightly so, that I can either make a vanilla flavour world or one with true angst and grit. After thinking on this I reckon I shall give the angst and grit a good shot. Will take me time but the darkness will be worth it. One of my previous posts had the docks as the world entry point, this will not change as it is complete now and all areas are connected with prefab interiors. I will put posts and updates here as I move along on this. Decisions so far… Working Title is Prefabia AI - Jasperres NWN2, though for now default will be in place Persistence via some form of database Spawn System from Aeon, may require a minor tweak, unsure On enter/On Exit area - Aeon, tweaked for nwn2 Naming standards - require update for NWN2 Haks - to be decided, though BTH Haks are a must Intention is that I shall track in this blog my efforts Spor2 PW project and begin wrok in earnest. Core concept of my project is to use primarily prefabs that already exist on the web as a core for my world and only build areas where I have to. Not really rocket science and will allow me to rapidly implement interiors, stores and specific areas that fit with world concept.
The flavour of the world is present day FR on the North shore of the Moonsea, focussed on RP with PVP as a possible consequnce. Main reason for FR is that the NWN2 toolset is FR and items etc are already specific to that world concept. Baron pointed out to me, rightly so, that I can either make a vanilla flvour world or one with true angst and grit. After thinking on this I reckon I shall give the angst and grit a good shot. Will take me time but the darkness will be worth it.
One of my previous posts had the docks as the world entry point, this will not change as it is complete now and all areas are connected with prefab interiors. I will put posts and uipdates here as I move along on this.
Decisions so far…
Working Title is Prefabia
AI - Jasperres NWN2, though for now default will be in place
Persistance via some form of database
Spawn System from Aeon, may require a minor tweak, unsure
On enter/On Exit area - Aeon, tweaked for nwn2
Naming standards - require update for NWN2
Haks - to be decided, though BTH Haks are a must
Intention is that I shall track in this blog my efforts
Spor
1 comment:
Sporaxis,
I have revamped the Aeon Spawn system, it is still NWN1, but you are welcome for a copy if you wish.
Relexx
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